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Nate Hermanson
Apr 30, 20249 min read
Playdate's Pulp stirs up creative juices and makes game dev accessible
We talked with AlternateHamlet, George Banks, and Ron Lent about how the easy-to-use Pulp engine can make a game dev out of nearly anyone.
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Nate Hermanson
Jun 29, 20213 min read
Ratchet and Clank: Rift Apart could be the anti-crunch release we've been waiting for
It's time for the industry to recognize the truth: Crunch is always a choice, never a necessity. Rift Apart's stunning quality is proof.
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Nate Hermanson
Jun 28, 20214 min read
Sports game developers deserve love too
Major sports game devs pump out games every year and often work on up to three at a time. And they deserve a little more credit for it.
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