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Nate Hermanson
Apr 309 min read
Playdate's Pulp stirs up creative juices and makes game dev accessible
We talked with AlternateHamlet, George Banks, and Ron Lent about how the easy-to-use Pulp engine can make a game dev out of nearly anyone.
1,555 views1 comment
Nate Hermanson
Apr 14 min read
How the Playdate's crank reignited my passion
This little box with a crank is full of some of the most creative bits of game design I've seen in years.
282 views3 comments
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