top of page



Nate Hermanson
Jan 247 min read
REVIEW: Must perform well under pressure - Uncle Chop's Rocket Shop
With its morbid humor and the constant surprises of randomized repair tasks and new daily gimmicks, Uncle Chop's is endlessly unpredictable.
62 views0 comments

Nate Hermanson
Apr 27, 20247 min read
REVIEW: Lucas Pope's silly community center work sim Mars After Midnight demands to be let into your Playdate library
Lucas Pope's 'Papers, Please-lite' for Playdate is all alien community-building charm.
146 views0 comments

Nate Hermanson
Mar 25, 20247 min read
REVIEW: Capitalism's a drag in the work-work balance simulator CorpoNation: The Sorting Process
CorpoNation's gameplay bravely toes a line between fun and total drudgery (on purpose) in this dystopian corporate world.
141 views1 comment
bottom of page